Quantcast
Channel: mordicai: crown me king!
Viewing all 360 articles
Browse latest View live

Dark Souls II.

$
0
0


I wrote my playthough of Dark Souls II as a four-part game review for Tor.com. If you've talked to me at all this year, you know that I can't shut up about Dark Souls. It is my favorite PS3-XBox-era game by about a mile, & you remember how much I liked Skyrim, too. I describe it as ICO only instead of a little kid with a stick & someone who helps you that you need to protect, you are a dangerous killing machine & you still need someone to help & protect you. Rumors of it's difficulty are over-rated; it is hard, yes, but it is hard like an old NES game. If you die, you typically deserved it. Hard & fair. Oh, not fair in the sense that the whole thing isn't designed to cheap-shot you with a one hit kill trap that is hidden around a corner & oh, why not say, guarded by a ton of minions, no, scratch that, let's just use a miniboss from earlier in the game & make a mob of them. Just that when you figure that out, & go back later, & snipe them from across the room with poison arrows? You are totally justified. Two other things stand out, besides that it is gorgeous & fun-- that alone is enough to put it on par with something like Skyrim. One is the very clever conceit of the game; you are Undead, & when you die in the game, you don't just use video game logic to respawn at a save point. No, the game is autosaving all the time; when you die, you die, & are weakened, & are sent back to the last mystic bonfire you rested at, where your body reforms. & then? All your unspent Souls-- the experience/gold mechanic-- are left on the bloodstain where you died. You have to fight your way back there to reclaim them...& only your most recent stain stays, so you can lose them all pretty easily. Danger! Second, the co-op mechanic is amazing. Listen, I hate playing games against savant-like twelve year olds & couch-bound gamer addicts who just want to shout slurs while camping out & head-shotting you ever time you re-spawn. This isn't like that. So, in Dark Souls I & II, the world is flickering out, the Fire is guttering. Time & space have started to decay, to slip over each other, so that the last remaining parallel realities are clumped & crashing together. You are the Chosen Undead; but there are others, in other worlds. You can Summon-- & be Summoned by-- those other messiahs, to help fight in their world, & learn from them how to defeat the traps & bosses in yours. Or...you can be Invaded by them-- or Invade-- & see to kill the other to steal their Souls & Humanity. So listen, the whole thing is very fun. Go read about it if you like.


#TorDnD Session Two: The Sewers!

$
0
0


We sought adventure, & we found it! Last session, our heroes found work investigating a kidnapping, & we descended into a sewer-dungeon of Tim, the DM's, creation. Whenever I share a picture of this campaign, someone invariably-- & rightly!-- asks me about the furnishings. All the pillars & decor are made by Tim. The rest of the group is: me, as Don Pantalone, tiefling jester-wizard, Bridget as my adopted daughter Columbine the tiefling rogue; we're joined by Scaramouche, my chickken familiar, Jonathan as Aegwyn the half-elf paladin of Erevan Ilesere, Sam as Kit the human cleric of Ehlonna & Irene as Wren, the human ranger with a hummingbird companion. The five of us-- seven if you count fowl-- explored an abandoned warehouse & after defeating the foes we found there, thanks to Pantalone taking a tragicomic tumble down the stairs & alerting them, we questioned our prisoner & climbed down the pit we discovered..& into the sewers proper. Poo water & all.

Exploring the sewers was fun. I have a saying-- "every stone golem or gargoyle is a potential statue!"-- by which I mean, I will play stuff on the map that would otherwise be suspicious, & then...nope. Players can meta-game by whether you are using the battle mat & they will always stay well clear of a statue in the middle of the room...just in case it is animated. Being a DM involves chicanery, & Tim is great at it. Was the little alcove we discovered just a red herring, or did we fail to discover what it did? Either way, it provided enough room for us to fight the....AHHH! Otyugh! Garbage eating horrors of tentacles-- two tentacles have teeth, one has eyes-- they are a classic monster. I don't think I ever fought one! But I did have the toy growing up, which is odd considering I wasn't allowed to own D&D books because Satan. The fight was hard: Aegwyn was grappled & dunked in the sludge, Wren & Columbine peppered it with arrows & I think both were at one point grappled, Pantalone failed to distract it but did at least colour spray the thing &magic weapon Wren's bow...but Kit was the most valuable player, pulling belts to give grappled characters Advantage, healing, just all around. When we slit open its gullet? A pearl necklace!

Down to the crypt & then further down again? Takes us to our final confrontation! We see the hairy, oily warrior & I think hey-- this would be a great opportunity to use my chicken familiar to draw him over so I can cast charm person! A chicken could find its way into the sewer, that would be odd but not implausible. Tim plays his NPCs smartly-- if outnumbered, they will bolt, if confronted with a con, they might suss it out-- so here it was mostly a matter of hoping the guy came close enough. He didn't-- almost-- but he did get his friends to come look too. When I say "friends" I mean, ogre! Fray! We charged in. In the room were cages with three kidnapping victims, & more foes. I was able to get the ogre with hold person which was a nice coup-- thanks, low Wisdom monsters-- that allowed us to take control of the fight early. A dark priest appeared, joining the conflict with his blasphemous blessings & negative energy attacks, & things got harder. The drow hiding on top of a broken plinth taking pot shots didn't help either.

Then, the man of the unholy cloth-- he worshipped...Kord? Which is unusual, don't you think?-- pulled a lever & dropped dire rats into the cages with the prisoners. A fight clock, hey, fun! Less fun? When the ogre goes down, the priest shouts "get your ass in here!"& ogre two comes lumbering out of the back quarters. Well, I'm mostly out of spells, so hello invisibility. Kit has sanctuary on, & he's a lean mean healing machine. Aegwyn get smashed by the fighter-- a critical hit on a great axe will do that to you-- but thanks to those spells he's back up. Columbine is a nimble little Muhammad Ali; she gets in there, stabs, & gets out again. It's racking up! Wren engages the drow, eventually toppling from his sniper spot up high-- not before he gets off a globe of darkness-- & then she takes the spot, raining down arrows. Pantalone, invisible, picks the priest's pocket, steals the keys & starts opening cages. I make it through the fight unharmed, though the second ogre's sensitive nose-- fee, fie, foe, fum!-- lets him take two really scary swings with his huge great club at me. Eventually, we win, free the hostages, loot the place, & return to the surface for our just rewards...of all you can eat at McArdy's golden arches!

LOOK BEHIND YOU! (15, 4:11)

Like I Killed the Giants.

$
0
0


Digesting the politics of Hedwig & the Angry Inch is complicated. I like it, but I certainly don't think it is above critique. Nor do I think critique destroys my ability to like it. & for that matter, I don't have to agree with critique. Like, when people say that the ending is transphobic because the wig ends up on Yitzhak's head, on a cis woman. Except, you know, that overlooks the fact that the show cast a woman to play a man's part & spent most of the time undermining the binary. Then again, signs & signifiers, it does have an impact. Then again, was Yitzhak always played by a woman? I know Hedwig had male & female performers over the years. So I guess my point is, I don't have answers, or a thesis, but I'm open to discussing it. Like, to me it seems like John Cameron Mitchell's Hedwig & Neil Patrick Harris's Hedwig is an interesting look at "passing"-- John Cameron Mitchell, who was there last night, is tiny & has a small frame, Neil Patrick Harris is tall & built-- but right, I don't have a thesis. Or the skill set to really create one. Just an observation. Is the conflation of drag, trans, immigrant & queer issues a mish-mash? Well, yes. Is the ending problematic? Sure. But to me there is a value in that confusion. Trans stories are usually "boy feels 100% like woman. Struggle, magical surgery, now the binary is reinforced!" Or you know, it is possible I am just making excuses for something I like. Cis guy apologetics. I just think hey, if a piece of pop art leaves you wanting to have a discussion...good? How did I like it? I think Neil Patrick Harris hit all the loud parts but wasn't up to the movie for the quiet parts. I wasn't cool enough to see this in the late 90s when I was coming to Metropolis, so I can't compare it to an early stage show, & I have a lot of devotion to the movie, so again...acknowledging biases. I will say that NPH as Tommy Gnosis was a great fit; the "Barney" persona taught him a bunch about sleaze. Lena Hall can sing like heck. The best part was when Hedwig was interacting with the audience & licked a guy's glasses; you know "it's a carwash, ladies & gentlemen!" but then she took it up a notch & I laughed out loud. Rolling on floor. Oh & the Belasco Theater? That's a really nice venue. & the use of a transparent screen to project animations for "The Origin of Love" worked super well. Anyhow, happy birthday to me.

Come Dio Comanda. (16, 5:11)

$
0
0
As God Commands by Niccolo Ammaniti.

Elite Banana!
Banao strikes like lightning!
Martini? Shaken!

I think I'm in a fight with carmyarmyofme now. Or I will be by the time I finish writing this, because I don't have anything nice to say about the book I got from her via the Eleven-Books Club'swhite elephant gift exchange. I won't go on & on about it but...this was not my cup of tea. Carmen wrote a note in the front of it-- very clever-- saying that it was her pick because it was a book she liked that had characters that she disliked, which has been a book club topic. I don't think it will blow anyone's mind that I agree that the characters are very unlikable-- the neo-Nazi, the rapist, the alcoholic & the kid-- but um...I'd go the extra inch & say I really disliked the book, too. You know what it reminds me of? Michel Houellebecq, who I also dislike (except for his essay on Lovecraft, which is great). They are part of a certain European tradition. I don't know how to articulate that thought but there is a "thing" in common, a paradigm that seems related. You know, male with contempt for women, with openly racist opinions, safely fictional...but in a book where the authorial voice never contradicts them. Let's put it to brass tacks: we get the humanizing viewpoint passages from the point of view of the neo-Nazi father, an abusive scumbag. We get it for the kid, & the shitty social worker, & the drunkard, & we don't get it from women. We get a chapter from a young teenager's point of view in which they implausibly talk about how they only want to taunt men with their sexuality, & then the other time you get to see her perspective? Is when one of the other protagonists rapes her to death.

A thing I like to rant about frequently is the sorry state of drama. Oscar bait, that sort of thing. Creators who try to make "feel bad" art as a short cut to being taken seriously...& are invariably rewarded for it, when they are just shock jocks. "Throw in some Nazis! Dead babies! Rapists & eating poop!" Like teenage rebellion. The equivalent in comedy would be...fart jokes. I find it juvenile & sophomoric most of the time, & if it isn't, then...you just made me feel bad with a suckerpunch? No points for that. Yeah, it is stressful to read about a girl being raped & murdered, but that isn't like...a testament to your craft. Oh & in the case of As God Commands I don't even like the structure; this meandering story where everyone you meet is the worst, in a vaguely believable way, & their narrow, intolerant outlook is reflected in the book. It is a story that climaxes in the middle with tawdry cheap tragedy & then (like one of the characters) it lingers on in a sort of half-life, a coma. The book acts like it is "asking questions" with its open-ended conclusion, but all I read was "does not have a thesis." The point is, what, there are poor people in Italy with terrible lives, who do terrible things, & the cycle of abuse is self-reinforcing? Well, sure, & water is wet. Ugh, & it is a book about "men"? Poor marks all around. Luckily for me, I'm sure that's no skin of her nose!

Saka to Mai.

$
0
0


We had a nice Friday night at Matt & Kathleen's new place with Brian & Dave. Roof deck! Ended fairly early, so we were going to stick around Alphabet City to get a bite to eat. Jennifer picked out a smart route to the train that went past her top three choices, but they were all lines-out-the-door busy. Instead, we realized we were near SakaMai, where we'd had a date before. Hey, it is still my birthday week, even after Hedwig so we decided to use that excuse & pay more money than we'd planned on dinner to get the tasting menu & sake pairing. It was pretty great-- egg on egg on egg is Jennifer's favorite (like, her soul mate) but I think the sashimi was the star player; we both agree that the black crème brûlée custard was worthy of psalms-- & it went later than we normally stay out. A fun & unexpected party night. Anyhow-- a segue I over-use, I know, but anyhow-- here are the pictures, though I guess I "forgot"-- read, alcohol!-- to get the black cod. That was surprisingly good too!













The Honeymoon's Over!

$
0
0


So Leigh & Phil made a movie, huh? I'm pretty proud of them. Honeymoon, they call it, & it debuted at SXSW & then re-debuted the other night at Tribeca. Pretty cool, right? & very funny to watch because, well, so much of it is directly drawn from Leigh's family's cabin in Canada where I spent a couple of summer vacations once upon a time. The movie stars Rose Leslie (as in, "you know nothing, Jon Snow) & Harry Treadaway & I don't know the appropriate etiquette for spoilers but there are unidentified lights, body horror, abduction. You know, like any good fairy tale. At first I thought they were from the lake, but now I think they are from the sky. The shadows. Anyhow, the movie is a portrait of a couple, & I couldn't help but tease Leigh & her boyfriend Ross-- who I just meant-- that it was hard not to take their you know, tendering honeymoon love-making? As an idealized version of their relationship. Anyhow, I had a personal reaction to the movie, & that rules, but I just plain liked the movie. It is a "cabin in the woods" flick, like Evil Dead or Cabin Fever, & it goes right for a lot of primal fears. I mean that both in the evolutionary sense, as in slime & disease, but also in the romantic way, as in betrayal & abandonment. We met up with Kira & Nino beforehand & had a nice time, but I sort of crashed really early on; we got tapas & at one point I just turned a corner & had to lean back & just turn off. I sort of shook it off to trooper through, but later that night my stomach twisted up & wouldn't unclench. I spent the next day just asleep on the floor in the living room. Anyhow, Leigh is staying with us starting tonight I think? & that is great, I missed her a lot.









All My Children. (17, 5:12)

$
0
0
My Real Children by Jo Walton.

Walking on the moon:
bristling with missiles or elms?
I can't remember.

I can be accused of calling anything Wolfeian. If I order a salad that comes with tomatoes when the menus didn't say tomatoes I'm all, "unreliable narrator!" A the drop of a hat. I gotta tell you though, this has all the elements of the ambiguity of memory that Wolfe always flirts with, most manifestly in Latro. It's the sci-fi equivalent of Peace, if you know what I mean-- if not, I you should read Peace; heck, I should re-read it-- & that's wonderful. Here's the thing though: even more than that, My Real Children is Jo Waltonian. She brings the same sense of the big three, pathos, ethos, & logos, that she brought to Among Others. She makes you care about the characters, the story culminates in an open-ended ethical question & she writes the crap out of it. There were a few spooky sad bits at the end, pow, right in the ticker. Yikes. Remember how Among Othersmessed me up? This had a couple of those bits. Walton explores the constraints & consequences of women's choices in the last century in terse detail. Their problems are plausible, even though their worlds are not our own. I say "they" because there is one character, Patricia, but she has two lives. Pat & Trish. One who married unhappily in an ever more utopian world, & one who lived happily ever after in a deteriorating Cold War...until both end up losing their memories in a nursing home, relieving their lives, in these two parallel worlds. & that's not a spoiler, that's the premise; like the best sci-fi, the premise isn't the story. The story is the characters, & how they play the cards they're dealt. You should read it & you should read Among Others if you haven't yet. Jo Walton is a stone cold badass.

Oubliette Session Eleven: The Shadow of the Royal Physician.

$
0
0

(Goro Tako; Thor 2 concept art by Justin Sweet.)

My Oubliette campaign is right on track. Full attendance at game, for a nice chapter end to the Story of the Tomb of the Royal Physician. Last session ended with the players awakening the Royal Physician's Ba & adorning her with a Scarab Amulet that contained her Ib, her Heart, upon which she clothed herself in flesh, scarabs scuttling onto her body, & she sent the players in search of her Shadow, below. In between sessions, Nicole's character, the cyborg zaibatsu agent Keku Kin bought another dot of Melee; "you are pretty stabby," I agree. Ren Jokoizumi, Eric's character, the former urchin, now taikomochi, spent to get another dot of Larceny; between the two of them, the "rogue" role-- assassin for Keku & thief for Ren?-- of a traditional D&D party is filled. Haru o-Kitsune&Amina o-Kitsune, Luke&Lilly's noble cousins, the courtier & the bushi, have both embarked on the path of Blood Magic. I have them both write "Bloodspeaker" on their sheet (& as a little acknowledgement to Legend of the Five Rings) because well-- that's what they've done, they've talked to corpses & golems & demon gods with blood magic. Haru, who has lost two Humanity, to Amina's one, you'll note, also gets "Woundstealer," for transferring Amina's wounds to his own body. Congratulation, now that is a thing you know how to do, Haru. Our "antipaladin"&"cleric."& of course, Moe no-Cho (for now), Silissa's herbalist gone corporate, was the cleric for a while but leans toward "wizard" now. She believes she is the reincarnation of the Royal Physician. The others believe she is possessed.

They swam for it, under a door ajar, & came up to...Keku saying that her cyber-eye was picking up something ahead. Down the hall, slick & wet from the flooding? Goro! Goro Tako, the whole reason they are here, the coward bully from their childhood encounter with the Naga, who ran away rather than go with them. The boy who grew up to be the warlord whose arms deal brought the party to Kakusui-en, & to the Pyramid of the Royal Physician in the first place. "It's the Shogun's Birthday!" Every Shogun's birthday becomes a holiday, the sweets & gifts holiday, sacred to Tajimamori, the Confectioner, the kami consort of Jorogumo, the spider queen goddess, who wooed her with sweet words & sweeter candies. & thanks to Carmen's gifts of Japanese candy for Eleven-Books Club, I can bust out props! The small celebration heals all of the party's bashing damage, & Goro wants in on this whole "kill the monsters, loot the dungeon" action; he's taken somewhat aback when the party is like "actually, we've sworn an oath & are on a quest for the mummy," but Goro just decides to tag along, either way.


(The Tomb of the Royal Physician: map of the Pyramid of Cheops at Giza.)

On the way up to the Physician, Ren pried an metal bar out of the wall, part of the circuit of a lightning trap. Now, with the trickling water at their feet, they make sure it is still disabled, then disable its counterpart: going down there was a negative energy black Kirby crackle, & Haru remembers that & Keku dismantles it with her wrist tools. Look at those smartypants! Above, the walls were covered in bas relief, faded colours that brightened, with a gold gilded figure central. Here, the backrounds were golden, & the figure black. It leads to a frosted glass door. The party pushes it &...gas! Blisters, gross fluid-filled pustules, start forming on their lips, their eyes, their throats, their lungs, as a yellow gas jets into the room. Haru grabs Amina & bolts, saving her from the worst but keeping him from avoiding it entirely, & so everyone-- except Keku with ther cyber-throat!-- gets attribute damage. It stays until all of their damage is healed, penalizing their physical attributes pretty heavily.


(The Demon in the Dark; Concept art by David Heidhoff.)

The Demon in the Dark doesn't want to die! I'm getting ahead of myself. See, once they enter the room, they see a dull, lusterless golden glow. Nearer, it looks like a pile of those golden pills, like what Ren used to heal Moe, like what Amina pulled out of Moe's research assistant & fed to her. That treasure horde, however, is an illusion! A monster on the ceiling is deep sea angling with a bioluminescent tongue! & the fight is joined. It didn't get to drop on someone's head & decapitate them-- I think I need more potential one-hit kill threats, right?-- but it globs Keku with adhesive spittle & gets a corrosive tongue around Goro's arm, though his armor protects him for the moment as it sizzles on the metal. Things turn against it from there; Keku nails it with a molotov cocktail, the nobles are all drawn swords-- only aristocracy carries swords, of course-- & worst of all, it claws up Moe...& gets her poison blood all over it. It is keening & weeping & backing away & in broken language begs for its life. "please, no no hurt, i help, come with, no, noooo..." beyond it is the Palette, which they take (it grants +1 to all Social Attributes), & the broken weeping demon is so moving that...Amina lets it crawl inside of her pet fox with a slurp, forever, becoming her familiar.


(The Sheut Palatte; Palette of Narmer.)

The bring the Palette to the mummified Royal Physician, cracking wise about her "Shadow"&"eye shadow." Given the dollop of kohl she puts on first thing, they were right on the nose. Her Vice is Vanity, after all. Read the following aloud to the players: I have but a little strength, gathered like dew in my blue pyramid. I burn brightly...but for just a little while. Some of us choose to be dusty hags, lurking in their crypts; some to be forces of nature that rise when the stars are right, some just whispers, forever. Some retreat to the Land of the Dead, one even went Mad. Moe is her Ka, or rather, her Ka is Moe, or rather, when Moe forsakes her name, she will be unfettered, free to become the Royal Physician. The Royal Physician explains that the Wheel has turned; at this crucial time in history, the gods will be incarnate. The party, having met a naga as children, find this plausible. This is the era for that! She wants them to paint her pyramid blue again; they demure but Goro is happy to do her that favour. He's got the manpower, for one thing. The Physician adds that when she called Amina the Devil's Bride...perhaps she should have said "Devil's Mother." The mark on the child will show the way! She kisses Haru & Amina on the brow, healing them with some of her own hoarded Sekhem. Keku asks, instead, for help understanding her Al-Kem cyborg implants. Ren, with his Eshu-like sense of timing, wait for the others to finish & then moves in for the seduction; he's hooked up with a snake goddess & now with a mummy!


(The Royal Physician; Isabella Rossellini from Death Becomes Her.)

Mechanics theorizing: think of Virtue & Vice & how you could use them in combat. This is a good benchmark for understanding I think. Say, Sloth. You are in a fight, strapped for Willpower. What do you do? Take a turn off, resting, catching your breath. There. You've done a suboptimal thing for your character, because of your character's traits, so get a point of Willpower back. Or if you had Cruelty& mocked your opponent, or if your Virtue was Honor& you let the villain you've just unhorsed & disarmed collect her weapon while you dismount. Basically, rewarding you for interjecting roleplaying into the combat system. Being in combat is one of those moments where making suboptimal choices is most easily made manifest, & it is also a time when you might really, really need more Willpower. I've been working with the group on Traits; some of them have been working well but without the "negative" side surfacing, some of them worked well in different contexts-- like Amina's drinking problem is usually in full swing when she's being social, since they were exploring a tomb she's been sober-- & that is okay, because that is how faceted characters work. I don't know if there are too many or if I've done a "suboptimal" job of explaining it-- har har-- or what, but it is very close. I think it is starting to really click with Nicole now, which spurred me further into thought. I'm going to have a follow-up with each of the players & I think we'll renegotiate some of them now that we've all seen how they play. & oh! Rachel won an award for her Standpoint Theory, & she listed Oubliette as an inspiration, so that is pretty cool!

The Black Line from Los Angeles to New York.

$
0
0


So Leigh & her boyfriend Ross are in town because she's got a movie coming out, & they stayed with us for the last bit of the week. Not that I saw them! Between California time, them being here for work & me feeling under the weather, our schedules didn't line up until yesterday. Jennifer has been a trooper, going out till all hours, but I don't really roll like that. I'm not interested in a good time! But managed to have one despite myself, on Saturday. We woke up & went to brunch with them & Kira & Nino & Olivia & Ross' identical twin brother Matt. Benchmark, my suggestion, & pretty well received. Neither of the cocktails I had were really worth mentioning, though. Then we all waked over to the Botanical Gardens for the Cherry Blossom Festival. Dang, I just had a Shogunate holiday in Oubliette or I might just lift Sakura Matsuri. The trees weren't in bloom-- the meteorologists or botanists or somebody guessed wrong-- but I don't mind. Plus, the place was filled with cosplay kids, which makes me happy. Go on, weirdos, fly your freak flag. Then from there we hung out at our apartment for a little while, parted ways with Olivia & Kira & Nino, & went to Terroir for dinner. No bone marrow toast, but the spaetzle was good...not as good as the fried chicken, though, which was thin & curled like a freshwater fish fry. Also, sherry! I like the way that place reps sherry, hard. After that, back over to Nino & Kira's apartment for a game of Ticket to Ride. We went late, but we all kept plugging away. The game was very close. Jennifer & I were on a team & our keystone routes were Seattle to Los Angeles & Seattle to New York; the latter is a pretty long route & thus worth a lot of points...plus it really helps get you "Longest Route." Which is why we won; we were third on the scoreboard until we got all the bells & whistles. Now Leigh & Ross are gone but it was cool having them here; maybe Leigh & I will start being better friends again? I'd like that, anyhow. (Photo below by Leigh.)

Oubliette Session Twelve: Housekeeping & the Cult of Yama.

$
0
0

(Mori-kun of the Cult of Yama; Geiko Era Kayo.)

Thursday I ran my Oubliette campaign. It was a pretty unfocused session, but luckily we all realized it right off the bat; just work frazzled, kid distracted, sleep deprived, that sort of thing. That actually worked out just fine, ultimately: last session we'd been talking about Virtues & Vices, & I had be promising them a chance to re-spec their character traits, which we'd discussed a little over email, so we just started there. Actually, I take that back: before that, we started dealing with the dribbles of the Supernatural that have started coming through the cracks! When the group encountered a naga as children, I gave them all rewards befitting their actions. Some of them choose treasure & some of them had blessings bestowed on them. In the latter case, I had them add a Character Trait to their sheet, like "Poison Blood" or "Naga Kissed." After last session, the Player Characters started developing other "powers"-- or developed them to the point where I thought they should go on their character sheet-- & this time I had them write it under the "Special" section of their sheet.

I mention that because we're circling in on how Traits will work & how to pick "good" ones, which is to say, actionable ones. The core mechanics are to provide an organic way to specialize, diversify & empower characters & to reward players for having their characters make suboptimal in-game decisions. Some of them are big, some of them are little; some of the rewards are big & some are little. Roleplaying games have referees in the form of the Dungeon Master; seems like you should take advantage of that. That's why I like robust & elegant core system paired with a flexible & abstract interpretive mechanic. The foundation is strong & it combines in complex ways. I expect to continue in this direction in subsequent campaigns, with further tweaking. Maybe I'll collapse Character Traits, Backgrounds & Equipment into one framework, with Special Traits purposefully ad hoc?

So we cleaned up the character clutter; got rid of some Traits that never came up, took some off that made sense in the original character pitch but not in what actually was played at the table. Virtues & Vices were included; much like I'm wondering what separates Character Traits from "Special"& wonder what separates Virtue & Vice from other Character Traits. Maybe there should be more than one "Trait" category? I don't want to completely devolve into lists of traits, though; I need to come up with a mechanic that encourages a degree of minimalism. Maybe instead of giving everyone free traits-- "you met a god, here, have this!"-- I should be offering them the chance to swap? It could indicate an epiphany, in that example: "I get rid of my Trait of Alcoholism & I take Naga Kissed as a result of theophany." Just continuing to think about Traits; the concept has proven itself, so it is a pleasure to refine it. I know that was a lot of esoteric musing-- I'd like to think some other gamers beside me & my group might find it at least interesting-- so let's talk about brass tacks.

Lilly's bushi, Amina o-Kitsune, went through the most changes & is still in flux...but I don't have her character sheet in front of me. Lilly likes to hang on to it, which I get, because I'm the same way. She's got three Traits we need to renegotiate, though her Virtue & Vice were decided at least. For Ren Jokoizumi, Eric didn't make any changes, but...well. The camera faded out on Ren & the mummy of the Royal Physician kissing, the way cinema telegraphs a sexual interlude, but we brought the curtain up a little over email. As things got hot & heavy, Ren saw, like John Webster, the skull beneath the skin. Not that the illusion vanished, but that he became aware of embracing a thousand year old corpse whose withered skin was plumped up by swarms of scuttling scarabs. Ren, geiko trained, doesn't flinch, & so he's down a point of Humanity but gains the Special trait, "Lich-loved." Which, if you are keeping track, is sort of a thematic feat in Oubliette. Keku no-Kin, Nicole's character, asked the undead Physician for help integrating her cybernetic implants; since Nicole couldn't make it, I just had her break into a fever & faint as her metabolism goes nuts.

Silissa's character used to be called "Moe no-Cho," but she has accepted her role as the reincarnation of the Royal Physician-- the same Ka, reborn, her Ba & the Ba of the mummy linked by a shared soul-- had some shuffling to do, as well. She added "Past Lives" to her Special Traits, to represent her burgeoning connection to her previous incarnations, &"Healing Heka," to stand-in for how her already copious knowledge of medicine & herbalism starts to combine with her metaphysical insights. That's right-- I think this marks the very first time I've let someone have any healing magic in Oubliette. No wait; there's been other high level healing magic. That's the crux of the matter here: she has potent but high cost healing magic, not cure light wounds. Silissa changed her character's Virtue from "Determined" to "Sacrifice"& specified her Vice from "Reckless" to "Reckless (Self)" which reflects her willingness to, say, cut off & eat her toes or accept her doom as a living lich's phylactery. Haru o-Kitsune, Luke samurai, changed his Virtue, but not as a retcon; he changed it to "Voracious Mind" to reflect his loss of Humanity.


(Nana of the Cult of Yama; Hansel & Gretel concept art by Ulrich Zeidler.)

The session itself was short, for a couple or three reasons. One, as mentioned, unfocused. Two, I want to move things along to the auction-- the frame story around the Pyramid delve & the whole reason they are here-- but didn't really want to kick into it without full attendance. Which, actually is a small issue, now that I think of it: Eric & Silissa have been bringing their baby, Indigo, to game, but she's gotten old enough to get out of "the baby is a lump"& into a more active age. Which make her cuter, sure, but more distracting, so they're going to switch into an alternating attendance schedule. We'll see how that evolves. The third reason is...well, I guessed wrong & prepped stuff that the party decided to skip. You know how players are, there is an Inverse Law of Preparation. The more time you spend on an adventure or a dungeon, the greater the chance the PCs will decide to just burn it down or ignore it.

When they first encountered the Cult of Yama-of-Many-Faces, the group all seemed really into it! I mean, we've got two blood magicians, one of whom already has a "mask" thing going on, yeah? Plus a lich-loved entertainer & a reincarnated mummy (well, technically mummies, since she has had many mummified incarnations)? I figured they'd all jump at the chance to get in with the old goth ladies who run the joint! I predicted wrong; I think "horror fatigue" from the Pyramidal Tomb was a factor, but besides that, everyone is sort of full to the brim with loyalties. I'm not cranky that they skipped it-- maybe they'll revisit, maybe I'll repurpose some of the material-- but it cut into my options. Frankly I probably should have just run the game later, cut them loose & improvised; that can end up being the most fun part of a campaign.

What actually ended up happening is this: we started with the Players exiting the Pyramid, into the central shrine of the Skull Pagoda. The idol& the entrance into the Pyramid is there, & Haru has noted that a powerful ley line runs right through it. He calls to the little boy who lives in the temple, Mor-kun, he he brings the two old women who are all that is left of the order. The skeletal woman they've already met, Osamu, who is very "there, there dear" in tone; with her is Nana, a larger woman who smells like formaldehyde & the cushions of a couch abandoned curbside. She's more paranoid, less friendly. Roleplaying ensues. Haru barters-- the urban Houses are so...mercantile-- to "borrow" a mask from them in return for a sizable donation. He's already promised to send them an acolyte, so he can send it all back together. Amina, on the other hand, gets yelled at for asking similar questions, & she can't figure out why. Still, the more she talks the more they seem to warm to her, whereas with Haru they seem to have plateaued.

The Royal Physician-- it will get less confusing to call Silissa's character that the further out from the Pyramid & the mummy that they get-- is concerned for Mori-kun, seeing herself being taken from her parent's herbalism shop to be raised by the Cho Zaibatsu in his apprenticeship to the death cult. She speaks to him but he is shy so she...hypnotizes him. In a "mundane" way, that is, in the same way that hypnosis is a thing people in the real world are able to do. The kid seems to be struggling with her questions-- why would he leave, where would he go?-- & the Royal Physician, in essence, is asking the child if he wants to come with her, if he wants to be her son. It is a touching moment, but then, since he isn't very deeply under hypnosis, she decides to drug him. What! Under the effects of mesmerism & narcotics...a deep, strange, rattling voice comes out of the child's throat. "CHOOSE. THIS ONE OR THE MAN GORO. ONE WILL BE DEATH." (Hey, didn't the sand golem of the Royal Physician say something very similar to that?) With that, the group pulls itself together, says their goodbyes, & leaves.

We Are Us. (18; 5:13)

$
0
0
Hild by Nicola Griffith.

The light of the world.
The girl, the seer, too tall:
"My king..." the hag says.

This is one of those books I know going in I was going to like to such a degree that I worried that it would bias me. Nicola Griffith rules at writing, we are internet pals, & that totally tilts me. Luckily Hild rules, it rules so hard it is self-evident, so I don't really have to try too hard to present an objective appearance. Do you like Game of Thrones? 'cause if you like all that jockeying for the throne, this is the book for you. In fact, I can feel the salivation of the marketing folks who got to market it as such. I personally am on the side that says A Song of Ice & Fire is a major gender role critique, where there moral of the story is "misogyny & rape culture is the norm, & that is a bad thing," but Griffith posits a happier-- & equally plausible, pessimism & nihilism aside-- of alternate paths. Of power & submission & control, of reason && faith & superstition, & the intersection of all of three. I would be remiss in discussing the book if I didn't mention the language. You can choose to ignore the use of historical language, to follow the context clues, & you'll be easily able to keep up. If you are a language nerd-- which I am not really, despite some modest interest in linguistics-- you can dig a little deeper, & appreciate the depth of the research Griffith put into this. There are places where she paraphrases Atwood or sings "Do Your Ears Hang Low," playing lightly with anachronisms, a flash of Alex Bledsoe's Eddie LaCrosse books. Griffith is telling a serious story using ever tool available to her, every faculty, & it works. The lives feel lived in. As a parting note: I really want Nicola to do a similar historical fiction take on Hildegard of Bingen; that's not a joke at all. Hildegard of Bingen is fascinating, on so many levels, from the Sacksian migrane stuff to the lingua ignota. A whole H series.

The Surgery Sinister.

$
0
0


So I'm a little bit miserable & anxious at all times now, thanks to my shoulder. I mean, at least my grumbling & complaining has been vindicated by doctors! So how is this going? Well, I'll tell you. So I hurt my shoulder back in November. I went to the doctor finally in early January & he did some ultrasounds, hit me with some steroids, & told me to go to physical therapy three days a week. So I did that for four months, but my therapist said she recommended an MRI, because the core problem & the pain didn't seem to be diminishing. So, yeah, I got an MRI-- "I find machines like this very comforting because they remind me of when I was a baby & my parents put me in a rocket to save me from a doomed planet"-- & my doctor told me I needed surgery. That is was pretty bad. Of course, the surgeons he recommended were out of network, so I couldn't go to them. The straw man against socialized medicine...I don't get it. The private medical system has been all about waiting in lines & not being able to go to the doctors I want, already. So I finally had my surgical consult...& the doctor was like "oh, we haven't seen your MRIs. Do you have them?" Uh...should I have them? Sorry, sorry, my mistake, I'm not a medical professional so you kind of have to tell me stuff like "actually we never talked to your doctor & the imagining place never talked to us." It was frustrating; I take direction really well on these things, but come on. Doctors all shuffle medical records around behind closed doors. That's how it works, I don't bring them over by hand. I mean, I would have if someone asked me to. Sorry, let me cut my rant short; I've been editing out all of the raving, otherwise. So that doctor told me the exact same things the first doctor did & I was like "listen, I've been doing intensive PT for five months, two doctors have told me surgery is the way to go, I don't want to get another diagnosis for wait & see." So now I have to get the MRIs; they said they'll get back to me in 24-48 business hours. Wait, what is a business hour? Like, are there 40 business hours in a work week?

So that is where I'm at. My shoulder hurts a little bit all the time; it hurts a lot if I try to put on a coat or close a window or use the rotator cuff in other ways. I can't go to the gym, so I feel really out of my skin. Working out is the rational way I choose to deal with a lot of stuff; having that option removed sucks. Probably the biggest impact in my life is that I can't sleep. I'm always a little bleary eyed, because I woke up at four in the morning. The disturbance to my schedule leaves me sitting nauseous on the bathroom floor like a sad college kid. It is impacting Jenny's life, too, which sucks, because there's a social anxiety angle to it, too. Like, I don't want to be ruining her life, & sometimes it irrationally feels like I am by being sick. & I know this is hardly the worst problem in the world. Woe, here tell of my completely ordinary problem. But frankly it is a problem; my stupid bum shoulder is currently my big life problem. Embarrassing but true. So I'll get the surgeon all the stuff that he needs & then I'll talk to him again about it. From the way my sports medicine doctor reacted to the MRIs, I got the impression that they are a pretty convincing argument for surgery. Not that I really want surgery, but at this point it seems to be the right option. What I want is my shoulder to stop hurting & heal, so I can re-strengthen it & put all of this behind me, except for the better posture & exercise techniques that I learned to minimize the risk of re-injuring it. I don't want to wake up in the middle of the night & spend the first few hours of the day in pain & discomfort. I am, however, very mindful of the fact that in most of history I'd already be deformed from my broken face, so having an arm that doesn't work would just be icing on the cake.

George Smiley & the Joker. (19; 6:13)

$
0
0
The Spy Who Came in from the Cold by John le Carré.

Berlin Wall story?
Hedwig & the Angry Inch
is more how I roll.

I wasn't all that impressed with The Spy Who Came in From the Cold, ultimately. Since this is a spy novel, there are pieces of information you aren't given, purposefully, to drive the story, so consider this your spoiler alert. I had an evolving opinion as I read through the book, an opinion that wasn't really settled until I reached the climax. You know, I take it back, even after that-- up until the coda. I don't know that what I have to say would make sense to anyone who hasn't read the book, but since this was for Rasheem's pick Eleven-Books Club, I will pretend to be operating under the assumption that everyone has. So what did I think? I thought the final plot twist was going to be Liz; I though she was going to, you know, pull off her proverbial rubber mask & reveal that her actions were actually the keystone for the real operation all along. Nope! Wishful thinking. No, she's a cardboard stereotype. Oh such broken dangerous men! & the women who love them! I mean, I can't be too snide about it, I totally played that game when I was single, but then, it is illustrative to note that I married the woman who called me out on that nonsense.

So yeah, that was a disappointment. I have to try to moderate my instincts, when it comes to the very end of the book, because I just want to roll my eyes. "& then they all die at the end, to the max!" is a clumsy cliche. Maybe in 1963 it wasn't so tired, but that is a prime case of one of my pet peeves, letting feel-bad melodrama substitute for a real story. Oh, so I guess a thing that is weird is that my father used to work in counter-intelligence in divided Germany? I don't have anything to say about that really-- my uncles gave him a hard time because he was a Cold Warrior, he missed out on Vietnam-- but it meant I had a lot of German military surplus growing up. Coats, blankets, a flight suit, you know, stuff. Probably my favorite single part of the book was when one spy noticed another spy smokes his cigarettes backwards, so the logo burns off first...just like he does. A little detail can sell a lot.

The problem with The Spy Who Came in From the Cold is simply that it was too successful, too foundational. Everything in the genre pays homage to it or is influenced by it, so going back to read it is just in the wrong context. Maybe when it was published the feel-bad everyone dies ending was fresh, & maybe the book would have blown my mind if I hadn't seen tons of spy movies & read a couple spy books in my lifetime before now. I enjoyed this book, so I don't want to slam it, but the banal sexism of it & the fact that the good ideas of it have been spun into tropes kept it from going over the top. After book club, a bunch of Jennifer's former co-workers came over while some of the book crew stayed & some left, & we played games. A round of Snake Oil that Dan won, & then we split into two groups. James wanted our group to play The Ungame& eventually everyone drifted in to join us. What a weird game. Or well, what a weird "game," since it is really just a "talk about your feelings" tool for home school parents, right? I figure that is the core demographic, because the secondary demographics are hippies & fundamentalists.

#TorDnD Session Returns: The Mausoleum!

$
0
0


Guess who's back? The triumphant crew of Tor DnD strike back, that's who! Dungeon Master Tim said the word & after a lot of back & forth on scheduling-- of which I was one of the roadbumps-- we landed a session. I'm playing Pantalone the clown wizard, tiefling jester & enchanter; Bridget is Columbine, my adopted tiefling daughter, the light-fingered rogue to compliment my loud con job. We're joined by Wren, Irene's hummingbird accompanied ranger, Sir Aegwyn, half elf paladin of the elven god of trickery-- which explains why he suffers fools like Pantalone-- & Sam plays Kit, the friendly cleric, caretaker of orphans. We'd previously busted down part of a kidnapping-&-cultist ring, rescuing folks & killing a mid-level capo, but the lieutenant had a boss out there somewhere...so it wasn't much of a surprise when Il Capitano-- the town's captain of the guard who has a name which of course Pantalone ignores-- asks for Kit & Pantalone to come speak to him. Everyone else tags along, of course. Detect magic, Identify-- the captain has a crystal, a dark crystal, a scrying crystal with a more than a hint of necromancy to boot. Why of course, it is the tool that the bigger fish sent to the little fish we'd already caught. We'd intercepted it from the orphans, & one of them filled us in-- the drop-off was made at an abandoned mausoleum, one of those strange half-graveyards that exist contextless as the city grows around them. & so of course, we knew where we had to go...all we had to do was dicker over the fee.



Right up front, there is the usual trepidation. You guys go check it out while the wizard hides behind a wall, okay? Sleuthing is getting us nowhere, so we try the direct approach. A botched roll & a failed save later & Columbine is cursed. Uh, sorry kids, hold on for a moment, we've got to run to a temple really quick & get a remove curse spell. 200 gold? Ever since we dithered with the captain for our fee the joke has been about the greed of clerics...but you know, there's more than a kernel of truth under the teasing. Clerics, the insurance companies of fantasy gaming. "I mean, I'd love to help remove blindness from you, old man, but that's a whole spell slot, & if I cast it now I'd have to memorize it again tomorrow so I'm going to need a usurious amount of gold that no serf could possibly afford, okay?" So we return, crack the seal & wouldn't you know it-- the pit goes down. To a dungeon. I for one am simply shocked! Ropes out, lights up & down we go!

Two brawls ensue. The first: a pack of ghouls & a swarm of giant centipedes! I'm vaguely not useless, but the paladin gets in the middle, takes the beating, while Wren & Columbine's arrows deal with the rest. A colour spray helps a bit...but just a bit. What really does the trick is turn undead. Every time I ask Tim what I know about a monster-- like do I know that ghouls cause paralysis, or about troll regeneration-- he says everyone knows that, which makes it easy to not "metagame." Which comes in handy in the next room: as the man says, they have a cave troll. & a wizard, best of both worlds; a regenerating brute & someone to conjure more minions while providing artillery support. The wizards tosses bones from his pockets on the ground & voila, skeletons! & then again, giant skeleton!



Hey, I know what he's wearing, he's wearing a robe of bones, the necromantic variant of the robe of useful items. Big fan of both. Eventually, between Aegwyn dishing out & taking a beating & Kit's healing him, the troll goes down. In the same round, the wizard finally bites it, Wren & Columbine finally finishing chipping away. Pantalone? No luck with his higher level spells & while colour spray is not useless, I need to spice it up. I was looking at the rules with Sam; we'd been doing spells wrong, & I've been wasting slots memorizing things I should have been casting as rituals. Fiddling with that, & gaining a level or two, should help. I forgot my miniature & the group treasure list, & since I volunteered as treasurer, that's no good! I'm going to record it here for posterity just in case such a tragedy should ever befall the group again.

464 GP (includes the minus 200 GP from remove curse)
482 SP, 15 CP
2 diamonds worth around 50 GP each
Pearl necklace worth around 100 GP
3 Books of Kord
2 Scrolls of Kord
Potion of climbing
Scroll of Bless (used by Kit this session)
Broaches of McDolan's.

The Old Moisture Farm.

$
0
0


I've only come back to The Wasteland once since I left. For another wedding, as it turns out. I think people have a misconception about why. It is my own fault; people from the Rust Belt has a style of talking about it, almost in disbelieve. "The rivers burn! Mosquitos the size of your thumb! It rains ash from the sky"-- all true things-- but I wonder if sometimes people think that's me trying to distance myself from my past. Quite the contrary, that's just what nostalgia looks like if you're from around here. I don't need to create false distance from my past; I went ahead & created literal distance. I left! But I don't try to Orwell it away; the strange mixture of abandoned factories, artificial suburbs & re-encroaching wilderness set in the economic decay of America? That's totally my Tatooine & it's a fine one. Ord Mantell? Anyhow, so I'm here for Ron's wedding & that will be nice. I'm not staying long enough to otherwise socialize or visit & that suits me just fine, too.

Getting here wasn't. I've flown from New York to Cleveland, Metropolis to Wasteland, more than I care to count, back when Jennifer & I dated long distance. This trip ranks up there with the time I flew from Akron to Cincinnati to Baltimore, had to sprint through the Baltimore airport to a connecting flight because we were late, & then landed in Islip & had to take the railroad in. Delta, just so you know; when I told the story everyone was like "well, that sounds like Delta alright," so maybe you have your own horror stories? Frightful tales of woe? First, our flight was delayed. Then when we moseyed over to the gate? A mad house. Nowhere to sit, packed with people, packed with flights, & at the corner so even people just trying to get past were added to the scrum. Why was every single flight going out of one gate, we wondered, & the reason why: the gate led into a weird, outdoor, carnival or slaughterhouse style chute system of gates for smaller planes, prop & up. Like if the CDC set up an airport in the middle of a field to evacuate people from the zombie apocalypse, this is how it'd feel. Then from there, they kept us on the tarmac for a few hours & kept threatening the pilot-- who passed the dire warnings on to us-- that he'd have to turn his engines off or we'd run out of fuel mid-flight.

We got here in the end, though, to be picked up by Ron & Ana. First time meeting the bride-to-be, & I liked her a bunch! So that is good. I had left plans sort of fast & loose, but the flight delays had thrown a monkeywrench in there. In the end a little scrambling around produced: me, Jenny, Ana, Ron & Travis, all pigging out at Noodle Cat. My noodles were awfully bland but the buns & the meat was good. T had to take off, the realities of schedules colliding, but then we swapped him out for Kingtycoon! Who we almost missed; he was underground & didn't have a signal, which is a pretty New York reason for not getting phone calls! Turned the car around, grabbed him, & then it was rum &Small World. My Dragonmaster Sorcerers were succeeded by the Stout Amazons whose mantle was at last inherited by Underworld Tritons, which sure sounds like the lifecycle of a Blibdoolpoolp cult to me; either way, it was a enough to nab me the win. Now for today, the bachelor party, an epic Legend of the Five Rings one-shot!

WondLa Adventure Module. (20; 7:13)

Ryohei & Aniko.

$
0
0


Ron's bachelor party was, quite ingeniously, a Legend of the Five Rings one-shot. The best kind, too: romance! kingtycoon& JR had characters that they have famously played before-- Kingtycoon's Crane iaijutsu duelist Kakita Endo& JR's tattooed monk Hansboro-- & the rest of us got loose avatar characters. Jon was Isawa Jonji, the Phoenix Void caster, Tim was Tsuruchi Timke the Wasp clan archer & Jason was an Emerald Magistrate. Me? I was a liar! So here is the thing: obviously Spider is for me. I don't actually like L5R's Spider Clan that much; a little bit of libertarianism & a little bit of splatterpunk blood magic? It's not quite there for me, but that is beside the point. I am Spider. Like it or not, that's for me! I sort of think the Spider should become the clan where all the weird stuff gets pushed off to-- like sure, a blood magic family, but then a gaijin fire-pepper family, an Ivory Kingdoms family, & whatever other big ideas could go. Something. I'm drifting; my point is Spider! We were playing in a historical setting where the Spider are sort of okay-- the Colonies exist-- but I thought it was better safe than sorry, so I kept it secret. Chuda Morkao pretended to be an Usagi ronin with "weird stuff" going on; that way when I used Maho I could just pretend it was a strange Kiho power or Courtier ability. I did have Courtier ranks; more than Shugenja actually, & since blood magic goes off your total ranks, that was fine, just fine. My school power was to be able to conceal my blood magic casting with raises; Kingtycoon said he thought I was raising a lot, since I'm unfamiliar with the rules, but really I was raising to keep all my stuff under wraps.

The plot of the story was thus: Matsu Ino, a high-ranking Lion clan official, announced his wedding to Kakita Aniko, a Crane artisan. We were invited to the wedding...& it was quickly revealed that we had been invited by Shosuro Ryohei, Ron's Scorpion shugenja. Both Endo & Ryohei were former Topas champions. I knew a little bit more of what was going on; I knew Ryohei & Aniko were in love, for instance. My plan was fairly simple: I was going to use black magic to drive the governor insane, then use my courtier skills to turn his court & his subjects against him, then either push him into seppuku or a fatal duel. The session itself was fun; we had social maneuvering in the court, which was the high point of the game for me, then detective challenges in Aniko & Ryohei's room, then spiritual challenges at an abandoned shrine, & then fighting challenges against weird demons who wanted to eat Ryohei (who was hidden, "buried alive.") In the end, as I sort of thought might happen, Kakita Endo cut down Matsu Ino, who I had started a vicious taunt in the court, calling him Matsu Inu. The Lion Dog, may he be remembered with shame. On the mechanics: I like the roll & keep, but I don't like raises. Much the same way I don't really like taking dice out for difficulty up front in World of Darkness. I think I might just house rule difficulty to require extra successes. In the end, Aniko & Ryohei were re-united & married & they all lived happily ever after...except for the rank of Taint Ryohei gained...

MOCA.

$
0
0

Bummer acht, everything is going to be alright, Guido van der Werve.


Still Alive, Kris Martin.


James #2, Pewee #5, Galen #3, James #5, Spring Hurlbut.


Papeles, Teresa Margolles.


Web, Vija Celmins.


The Sky, Once Choked with Stars, Will Slowly Darken, Dario Robleto.


Half Moon, Black Earth Slab, Sara VanDerBeek.


Rust, Setting Sky, Sara VanDerBeek


Steggie II, Paul Jonas.

Wasteland Wedding.

$
0
0


Between being hungover, then traveling, then getting back home to a convention & a busy schedule, I haven't written up Ron & Ana's wedding. It slips away but that's the thing about time, that's what it does. Mostly. So you can tell from the picture that I wasn't in my usual uniform of all black. That's fine. If you put me in your wedding party, I will wear your house colours for the day, I don't mind. The day of the wedding-- well, the groomsmen sat in a hotel room drinking Japanese whisky waiting for a call to take photos that never came. That was the first part; the wedding got pushed back because photography was A Thing. We ended up getting snapped eventually & on with the show! The ceremony was nice & quick & had a good bit of Guatemalan customs in it, since that is where Ana is from. Her sisters were her bridesmaids, Marcela & Daniela, & their command of English is not as good as Ana's-- certainly world's better than my non-existent Spanish-- & getting Marcela to flirt with the DJ was the evening's project, though Jennifer says that she was getting the eyeball flirts from her pretty hard, too. So, married! My duties were tricky: stand at a forty-five degree angle & then walk out on the far-side of Marcela. Then, dance. Well, & drink, & pour drinks into Ryan. A pretty fair selection of Scotches. & then dance. It was fun & even better, it ended at eleven.

Which is good, because my sleep schedule isn't any better, & wasn't any better in the Wasteland. Actually, I take that back; it is better, because Jennifer has convinced me to try to come back to bed before I give up & just wake up. You know, I will wake up at four with my arm jabbing in pain, then go to the bathroom...but instead of just giving up, now I try to fall back asleep. I was worried such a technique would wake up my wife, but it is her idea! I'm pretty lucky. She takes care of me. So that helps, when it works; I usually get at least another hour out of it, if I can pull it off. Anyhow, in Ohio it led to me hiding in the bathroom playing games on my phone until the sun came out, & which point I felt like I could creep back in & sit in the hotel room's chair on my laptop. A fascinating story, you're welcome. Anyhow, I have surgery on the eleventh of this month, so hopefully this is a problem that will go away. It doesn't help that I have started getting sleepy early in the evening now, to match my increasingly earlier wake-up times. I tried to keep it together last night but I still crashed out at like ten. Barely even that late. The hotel bed was very fluffy-- too fluffy for Jennifer's taste-- but I slept alright. Long story short, the wedding was a nice time, & that was Sunday.

Monday our flight didn't leave until later, but it was Memorial Day, so everything was closed, & we were too out of it to care about doing anything about it. Instead we ran errands, which worked out, because is shattered some illusions. See, downtown Cleveland was looking pretty good. Better than when I lived there, anyway. The problem is that it is a sort of mega-mall, an area where everyone has been pushed out besides shops & luxury hotels. Still, it is at least a place. Coventry, that place was the Saint Mark's of Cleveland, & I guess it still is. I can see how someone would live there. University Circle has always been the best thing in the Wasteland, worldclass museums & hospitals built on Rockefeller money. Now you can just live there, & that's where we stayed. Jenny was impressed, & I had to admit things looked up, despite all my predictions otherwise. Then we travelled half a mile, to the land of abandoned homes & burnt out building I remember. Ah, of course, the classic trick of gentrification writ large; price people out & export poverty to the workers on the fringes. I hear that everywhere I used to spend time is even more ghostly. I can see how Kingtycoon got into urban spelunking so hard; you'd have to try really hard not to. The last factories & machine shops are done & gone now, but their giant empty skeletons lay in the middle of city blocks, unavoidable. Of course you'd explore them, you don't really have a choice. Then, we left. I'm home in Brooklyn now. We had a nice trip, but I don't intend on making another one any time soon. Some people talk about where they are from as "home." That's pretty foreign to me. Home is where I want to be, & that is here. A cheesy platitude but true.
Viewing all 360 articles
Browse latest View live